Tag: DecisionMaking

  • Standardising decision-making in design

    Standardising decision-making enables companies to save money. A standardised process allows more junior staff to make decisions without needing to consult a more senior member of staff. Why might a more senior member of staff be required? Because subjective decisions require experience, perspective, and judgement, all of which take time to develop. It is therefore natural for a company seeking to increase profitability to look towards standardising its decision-making processes.

    However, we can also recognise the limitations of this approach. We encounter them when the service provider we rely on can’t make an exception in our case because their system won’t permit it, even though all that’s required is for someone to use judgement and say, ‘this is acceptable.’

    Our aim in construction should be to build far less that is new and to work much more with what already exists. Building new structures lends itself well to standardised processes. Working with existing structures is a much subtler art, requiring observation, analysis, and careful decision-making. Standardised decision-making will become significantly harder, and there will be no shortcut to careful judgement.

  • The subjective in the objective

    An objective decision is one that is independent of the decision-maker, as long as that person knows what they are doing.

    A subjective decision is one that is dependent on the decision maker.

    In my experience, engineers (and possibly other humans too) tend to love an objective decision-making process. Objectivity seems to remove fallibility.

    An objective-sounding way of making a decision is to carry out a multi-criteria analysis, in which the different factors are objectively assessed and then the different factors are given a weighting. The best answer then drops out of the process.

    But even if the assessment of different factors is objective, the establishing of the weighting is subjective. Our objective process has become subjective.

    That is fine, as long as we have the skills for making a subjective decision. Subjective decisions take time, require the application of judgement, draw on experience and values. These are factors that are not easily short cut.

  • Framing Design Decisions

    Shall we go to the Italian or the Mexican restaurant?

    Shall we go to the Mexican or the Italian restaurant?

    Shall we go to the Italian or the lovely Mexican restaurant?

    Shall we go our usual Italian or try out the Mexican place?

    Shall we go to the Mexican for main course and then go to the Italian for ice cream? 

    Shall we go to the Italian or the Mexican, or shall we look for somewhere else along the way?

    Shall we go to the expensive Italian place or the cheaper Mexican and spend the money we save on drinks beforehand?

    Shall we try one this time, the other the next, and use the experience to inform future decision-making.

    The last one may be unrealistic, but you get the picture. How we frame the question influences the decision we make. How is the design decision you are making being framed? 

  • Playing poker by the rules of noughts and crosses

    This week I am writing about how we make decisions in design. I’ve written before about David Snowden’s way of describing systems using a games analogy (see reference below). To recap:

    • A simple system is akin to a game of noughts and crosses. You know the rules and you can quickly work out the answer. 
    • A complicated system is like a game of chess. There are lots of rules, but given enough time you can work out all the options and choose the best one. 
    • A complex system is like a game of poker. The rules are one factor, but the game is made much more difficult by the interaction between the players. This is the domain of unknown unknowns. It is not possible to determine the best course of action from the start – the best approach emerges. 
    • A chaotic system is like a game with children in which they are constantly changing the rules. Here it is very difficult to make sense of what is going on as the ground keeps shifting. 

    Let’s look at decision making through these lenses. 

    A decision might appear to be a simple question of A versus B. But many factors might begin to complicate the process. For example, opportunity cost of one option over another. Or competing priorities that don’t make one option clearly better than another.

    When we start to include human factors, the picture becomes much more complex. First, there are the vast array of factors that push and pull our own decision-making – not all of them conscious; not all of them we want to admit to. And then there is how the groups of people around the poker table of design (whose interests might not necessarily be aligned) show up and play the game.

    The complexity grows when we we start to consider the interconnection between lots of the factors that we might consider in design: the long-term versus short-term business model, community wellbeing, ecosystem wellbeing, etc.

    Finally, we have a chaotic decision-making environment when the rules of the game start changing. This could be the case when, say, in a major project one part of the team starts shifting the goals of the project without informing the rest. No one is clear anymore about the conditions in which they are trying to make a decision.

    All of this is to say that decision-making is often much more complex than a simple A versus B. So we need to prepare ourselves for decision-making in complex environments. 

    As ever, our guiding principles can be: to work iteratively, and to look for the emergent patterns. 

    Playing poker by the rules of noughts and crosses is a losing strategy.

    References

    Snowden, D. J., & Boone, M. E. (2007). A Leader’s Framework for Decision Making. Harvard Business Review, November 2007 Issue.

  • Design decisions – who decides?

    Design is full of decisions. Which client? Which supplier? Which materials? What location? Whether to build or not to build? Which idea best suits the brief? Shall I challenge the brief (yes!)?

    The journey through design is a process of decision making. The ability to make well-informed, ethical and insightful decisions is the mark of the professional. And so it is worth spending a bit of time thinking about how we arrive at decisions.

    So let’s start here — with the question of who decides. Here are four answers.

    • I decide – through some process to be unpicked, I am doing the decision-making
    • Someone else decides – we are merely informed of their decision.
    • A decision emerges – through a series of interactions between people, possibly without anyone necessarily knowing how, a preferred decision reveals itself.
    • A decision evolves – this is the living world’s mechanism for decision-making. 

    You can see all of these at play in a design team. 

    • I might make a decision about what material to specify 
    • The client decides they want to reduce the budget –  I am not consulted, merely informed.
    • In a design team meeting, we review various options together, and through the interaction of people and ideas, a particular option wins out as the most popular.
    • And I might not be aware of it, but our decision is informed by and part of a long-term evolution of design which, for example, has seen greater emphasis placed on end-of-life design.

    Understanding who decides is a first step to figuring out the decision-making mechanism, where we have agency and how we can help make better decisions.

  • The signal and the coincidence

    This post has moved.
    It now lives on the Constructivist blog: read the updated version →

    Eiffel Over is now my stage for engineering-related clowning, singing, dancing and writing — you’ll find my professional writing on design and regenerative thinking over at Constructivist.

    Yesterday at a workshop I am attending (more on this soon), I was given a slip of paper with a question to reflect on. It said:

    How do we make decision, and what factors truly influence the choices we think are our own?

    I almost laughed out loud because yesterday’s post was a long riff on decision making. I really hesitated before publishing that post because I wasn’t entirely sure of its relevance to this series of posts. But having received this slip of paper, I feel entirely vindicated in my choice of post!

    Now, of course, that’s just a coincidence. I could have written a post on any subject yesterday and found something written down somewhere the next day that related to the same topic. 

    But it’s also a signal. The signal is that my brain is looking to make connections to, and draw significance to, the topic of decision-making.

    As engineers (and other humans) we are bombarded with inputs in our daily lives. There are far too many inputs to process. But quietly, in the background, our subconscious is processing and pattern spotting. 

    And there is also resonance with last week’s posts about looking for patterns in chaos. 

    As we navigate the world as designers, creators, leaders and enablers. And as we do this in times of overwhelming inputs, our pattern-spotting brains can help us make sense of the possibilities. 

    The patterns that our brain is getting us to follow might not make sense at first. That often seems to be the way of the subconscious. But maybe it is worth trusting to this instinct and seeing what emerges. Follow that lead. Go out on a limb. It may turn out that our subconscious has locked on to something useful.

  • The wrong (moment to put on your waterproof) trousers

    This is a post for the cycling decision-makers among you. It may resonate even if you don’t cycle. Variations on the question of whether, if it starts raining when cycling, it is worth stopping to put on your waterproofs.

    How late am I running? Have I got time to stop? How heavy is the rain? Will it carry on? How quickly could my clothes dry? Will I get wetter stopping to put them on?

    If I do decide to carry on, is it wetter to go quicker or slower?

    Do I have all the facts? Do I know all the unknowns? Is this a complicated or a complex problem? Am I able to make a good decision? 

    Is there an angle I can cycle at in which my rain shadow protects my lower half sufficiently? 

    Is how I’m framing the question limiting the result? What opportunities am I not considering? If I stop at a random location to put on my waterproofs, what might I notice that I might never have discovered had I ploughed on?

    What happened last time? Was it the right decision? What are other people doing? What would my future self advise?

    Am I even in the right frame of mind to make this decision? What could I be thinking about instead?

    What happens if I get it wrong? How much does it matter to me if I get it right? Am I deluding myself that I’m in control?