Tag: briefPage 1 of 2

Find the disputable brief in your project

The disputable brief is a term I’ve coined to describe the bits of the brief that make your project worthwhile and different. It is easy to write a…

How do I know if my ideas are any good?

It’s a simple question. When I ask people what they want to get out of a training course with me on design or creativity, a common answer is…

The Designer’s Paradox – the key to unlocking the brief

For me the Designer’s Paradox is a key concept in helping people understand what the process of design is. The term was coined by my colleague at Think…

How do you know if your idea is any good?

I regularly ask this question on my ‘How to Have Better Ideas’ workshops (the sequel to ‘How to Have Ideas’). It’s a short question that triggers a wide…

Does your project need a creative boost?

Here’s four things you can do straight away to give your project a creative boost. Write down the brief. What are you trying to do? Who are you…

Proust, constructivism and listening to clients

This week I underlined this sentence from Proust’s Finding Time Again.  “Even at the moments when we are the most disinterested onlookers of nature, of society, of love,…

Brief explosion – starting a creative project

My starting point for gathering inputs to a creative project is the working brief. The technique that I use with participants in my workshops is what I call…

Filling the Kalideascope – creative inputs in the moment

In my last post I described the Kalideascope as a tool for having ideas. You fill it with inputs and then turn it to create new the connections…

Training course – Introduction to Conceptual Design for Structural Engineers

This course, which I deliver at Constructivist for the Institution of Structural Engineers is my longest running conceptual design training course. It is an introductory course, which splits…

Working notes on feedback as a design tool

This week I ran a workshop with undergraduate students at Imperial College working in design teams at imperial. the aim was to show that it is much easier…